The condensed form of the "please teach them" list includes this motley assortment:
Teach them… The Language of Business & Marketing instead of HCI & UCD; Teach Them… Product Design instead of Interface Design, If You Can; Teach Them… Usability Methods; Teach them… How to Determine Appropriate Study Methods; Teach Them… To Characterize their Customers; Teach them… To Identify and Characterize Problems; Teach them… To Review and Critique Designs; Teach Them… Different Kinds of “Design”; Teach them… Design for Multiple Devices; Teach Them… To do Fast Low-Fi Design; Teach Them… To Prepare Multiple Deliverables; Teach them… To Recognize the Value of Multiple Levels of Abstraction; Teach them… To Present Their Design Work; Teach them… To Find and Interpret Previous Research; Teach them… To Relate In-House Research to Design; Teach them… Justify without Defensiveness; Teach them… Software Development Lifecycle Models; Teach Them… How to Interview; Teach them… To Drive Projects; Teach them… Most Design Happens in Committees; Teach Them… Public Speaking; Teach them… To Study Their Own Organization; Teach them… To be Solid Experts but not Shrill Evangelists; Teach them… Organizational Planning; Teach them… To Know and Evaluate Books on Design; Teach them… The Difference Between Peers and Resources.In case it's of interest, I've put my powerpoint slides up at Teaching UI Design and HCI. ("HCI" is a common label for the academic cross-disciplinary field of human-computer interaction, which usually includes usability and user interface design, as well as research and innovative interface engineering.)
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