iTunes was, of course, and I'll say this now, brilliant. It single-handedly taught us an entirely new philosophy on software design. Do you really need that Preference that 1% of your users will use? Can you find a better way to design that interface than having each function in a separate window? Can you clean this up, even if it means it's a little less flexible? iTunes blazed the trail for clean, efficient software design for a broad audience, a design philosophy we practice actively today. It was a way to take a complicated digital music collection, and make it easy. Sure, it was limited, but man was it easy.Panic - Extras - The True Story of Audion
Sunday, November 14, 2004
Panic - Extras - The True Story of Audion
This is a good, entertaining product dev story, even if it ends up with the retirement of the product instead of a mansion in Hawaii. Audion was basically closed out by iTunes, despite having been very successful and having talks with AOL and Apple.
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